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Autodesk 3ds Max Learning Channel
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Добавлен 23 июн 2010
If you can dream it, you can build it in 3ds Max®, the 3D software for modeling, animation, and rendering that allows you to create massive worlds in games and stunning scenes for design visualization.
The 3ds Max Learning Channel provides tutorials of all levels to help you learn 3ds Max.
Subscribe now to keep up with the latest content!
The 3ds Max Learning Channel provides tutorials of all levels to help you learn 3ds Max.
Subscribe now to keep up with the latest content!
Intro to Boolean Modeling in 3ds Max
With the Boolean Modifier, you can model by combining shapes together and merging the geometry in a way that feels natural and intuitive.
Note: In this tutorial, Changsoo uses AI-generated voiceover created from his own narration of the actions.
00:00 - What is the boolean modifier?
00:21 - Supported boolean types
02:38 - Capture and live reference
04:09 - Example workflow
06:49 - Making changes after the fact
08:14 - Exploding an object with booleans
09:00 - OpenVDB support
Note: In this tutorial, Changsoo uses AI-generated voiceover created from his own narration of the actions.
00:00 - What is the boolean modifier?
00:21 - Supported boolean types
02:38 - Capture and live reference
04:09 - Example workflow
06:49 - Making changes after the fact
08:14 - Exploding an object with booleans
09:00 - OpenVDB support
Просмотров: 3 414
Видео
OCIO color management in Autodesk 3DS Max 2024.1
Просмотров 30 тыс.11 месяцев назад
A quick tour of the new OpenColorIO-based color management currently available as a technology preview in 3DS Max 2024.1 Update. Try it out, and send us your feedback and questions! 00:00 - Intro 00:34 - Color management settings 01:25 - Rendering spaces 02:00 - Display and view transforms 02:52 - File input rules 03:26 - Render output 03:56 - Defaults for new scenes 04:07 - Community forum for...
Autodesk Media and Entertainment Community Talks
Просмотров 13 тыс.2 года назад
Join Autodesk Media & Entertainment for a live interactive session discussing diversity in design. Agenda: - Introduction: Hagen Deloss, Autodesk Community Engagement Specialist - Topic One: The Advantages of Diversity and How to Foster it Learn more about diversity in video game character design from Del Walker, Lucy Kyriakidou, and Shayleen Hulbert - Topic Two: The Exceptional Minds program L...
Product Visualization in 3ds Max: Controlling Light Contribution - Lesson 15 / 15
Просмотров 17 тыс.3 года назад
In lesson 15 of the Product Visualization in 3ds Max and Arnold tutorial series, make a Skydome light visible in reflections only. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Rim Lighting with Light Groups - Lesson 14 / 15
Просмотров 6 тыс.3 года назад
In lesson 14 of the Product Visualization in 3ds Max and Arnold tutorial series, exclude lights from objects to achieve non-physical special effects. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Theatrical Key Lighting with Arnold Spot - Lesson 13 / 15
Просмотров 4,7 тыс.3 года назад
In lesson 13 of the Product Visualization in 3ds Max and Arnold tutorial series, showcase the subject with dramatic studio lighting. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Layering Maps with OSL Composite - Lesson 12 / 15
Просмотров 5 тыс.3 года назад
In lesson 12 of the Product Visualization in 3ds Max and Arnold tutorial series, combine multiple maps in a complex shading network. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Compositing Materials with Layer Shader - Lesson 11 / 15
Просмотров 5 тыс.3 года назад
In lesson 11 of the Product Visualization in 3ds Max and Arnold tutorial series, combine multiple materials with a mask. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Rendering a UVW Template - Lesson 10 / 15
Просмотров 5 тыс.3 года назад
In lesson 10 of the Product Visualization in 3ds Max and Arnold tutorial series, export a UV layout for texture creation in a 2D application. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Projecting a UVW Map - Lesson 9 / 15
Просмотров 4 тыс.3 года назад
In lesson 9 of the Product Visualization in 3ds Max and Arnold tutorial series, project 2D texture maps onto surfaces. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Filleted Edges with Arnold Round Corners Map - Lesson 8 / 15
Просмотров 5 тыс.3 года назад
In lesson 8 of the Product Visualization in 3ds Max and Arnold tutorial series, soften sharp corners at render time to simulate realistic detail. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: 3D Bump Mapping with Arnold Noise - Lesson 7 / 15
Просмотров 10 тыс.3 года назад
In lesson 7 of the Product Visualization in 3ds Max and Arnold tutorial series, generate simulated surface relief with a 3D procedural map. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Physically-based Materials with Arnold - Lesson 6 / 15
Просмотров 7 тыс.3 года назад
In lesson 6 of the Product Visualization in 3ds Max and Arnold tutorial series, assign physically-based shaders and adjust parameters. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Skydome HDRI Environment Lighting - Lesson 5 / 15
Просмотров 8 тыс.3 года назад
In lesson 5 of the Product Visualization in 3ds Max and Arnold tutorial series, illuminate the scene with a high dynamic range image for material "look" development. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Arnold Render Settings - Lesson 4 / 15
Просмотров 14 тыс.3 года назад
In lesson 4 of the Product Visualization in 3ds Max and Arnold tutorial series, create Arnold render presets for material testing and final production. ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | area.autodesk.com
Product Visualization in 3ds Max: Framing with a Physical Camera - Lesson 3 / 15
Просмотров 7 тыс.3 года назад
Product Visualization in 3ds Max: Framing with a Physical Camera - Lesson 3 / 15
Product Visualization in 3ds Max: Scene Layout - Lesson 2 / 15
Просмотров 9 тыс.3 года назад
Product Visualization in 3ds Max: Scene Layout - Lesson 2 / 15
Creating an ArchViz Scene: Animation Walkthrough - Part 2 - Lesson 8 / 8
Просмотров 13 тыс.3 года назад
Creating an ArchViz Scene: Animation Walkthrough - Part 2 - Lesson 8 / 8
Creating an ArchViz Scene: Animation Walkthrough - Part 1 - Lesson 7 / 8
Просмотров 10 тыс.3 года назад
Creating an ArchViz Scene: Animation Walkthrough - Part 1 - Lesson 7 / 8
Creating an ArchViz Scene: Rendering - Part 2 - Lesson 6 / 8
Просмотров 8 тыс.3 года назад
Creating an ArchViz Scene: Rendering - Part 2 - Lesson 6 / 8
Creating an ArchViz Scene: Rendering - Part 1 - Lesson 5 / 8
Просмотров 10 тыс.3 года назад
Creating an ArchViz Scene: Rendering - Part 1 - Lesson 5 / 8
Creating an ArchViz Scene: Master Bedroom, Foyer, and Office - Lesson 4 / 8
Просмотров 5 тыс.3 года назад
Creating an ArchViz Scene: Master Bedroom, Foyer, and Office - Lesson 4 / 8
Creating an ArchViz Scene: Living and Dining Room Areas - Lesson 3 / 8
Просмотров 8 тыс.3 года назад
Creating an ArchViz Scene: Living and Dining Room Areas - Lesson 3 / 8
Creating an ArchViz Scene: Modeling the Kitchen, Powder Room, and En-suite - Lesson 2 / 8
Просмотров 16 тыс.3 года назад
Creating an ArchViz Scene: Modeling the Kitchen, Powder Room, and En-suite - Lesson 2 / 8
Creating an ArchViz Scene: Modeling the Structure - Lesson 1 / 8
Просмотров 56 тыс.3 года назад
Creating an ArchViz Scene: Modeling the Structure - Lesson 1 / 8
Product Visualization in 3ds Max: Importing a CAD Model - Lesson 1 / 15
Просмотров 21 тыс.3 года назад
Product Visualization in 3ds Max: Importing a CAD Model - Lesson 1 / 15
Introduction to Retopology Tools for 3ds Max®: Retopologizing a Booleaned Model
Просмотров 47 тыс.3 года назад
Introduction to Retopology Tools for 3ds Max®: Retopologizing a Booleaned Model
Introduction to Retopology Tools for 3ds Max®: Retopologizing a Scanned Mesh
Просмотров 28 тыс.3 года назад
Introduction to Retopology Tools for 3ds Max®: Retopologizing a Scanned Mesh
Introduction to Retopology Tools for 3ds Max®: Retopologizing CAD data
Просмотров 119 тыс.3 года назад
Introduction to Retopology Tools for 3ds Max®: Retopologizing CAD data
Creating an Autumn Forest using OSL and PFlow in 3ds Max
Просмотров 13 тыс.3 года назад
Creating an Autumn Forest using OSL and PFlow in 3ds Max
Amazing tutorial and workflow presentation! Even more content on procedural workflows, please!
I've been using 3ds Max since 2003, so I know what I'm talking about. From what I see, you're trying to convince people that 3ds Max can be used as a procedural tool. But that's not the reality. It will crash, lag, and struggle to keep up, and you'll end up having to collapse everything just to get your work done. Go fix the bugs reported by users since 2015 that still haven't been addressed, instead of wasting our time every year with Chamfer and Boolean modifier improvements
Awesome tutorial, thanks.
Sooo good.
Now this is useful learning content. More of this, please!
Stay tuned!
Would be great to have the "Bake" modifier, or option in boolean which cached state of parameters, so it will increase performance if we no need temporary to change something in boolean parameters. Hope you understand what I mean.
3dsMax 2024.1 added caching mechanism as you mentioned.
Awesome, thanks a lot ❤
awesome content! thank you so much! It is very powerfull method... wonder if ADSK is thinking on implementing also Prism... as it is GPU accelerated and much faster.
Thank you Autodesk !
Great intro to the new Boolean mod. I've loved ProBooleans for years. This is even better. Very useful demo. Would love to see more tutes on 2024/5 features.
Max still the king of non-destructive modeling. Great!
Absolutely _stellar._ Bravo!
Fantastic, thanks for all the work on this Chansoo. There are lots of great take-aways from this video.
Thank you, Autodesk, for this opportunity. I hope everyone enjoys it!
Awesome tutorial man! I've been using the boolean modifier since day one and didn't know the function of some of the operations... heck, I've been using booleans even before the modifier 😅
learned some! thx Changsoo!
Aca nacio el freddy
Hy man! how is going with you? everything ok?
It's a very valuable and important video. More learning content based on recent 3dsMax additions, please.
没有中文教程,差评!
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thank for sharing. why it was change?
Is this the basic?
Autodesku san, did you send DoS hashers to blender website? 🙄🙄
At 7:34 does that also applies to black and white maps too? or anything outside Color maps should always be raw?
I thought this channel was dead.
we need more and detailed tutorials all new features and properties since from 2018. Still nice to hear your voice again, narrator
Awesome to see this channel operational again! Thanks for the great lesson.
It's alive! It's ALIIIIIVE! Thanks so much for making this subject easy to understand, it's an awesome addition.
And what to do on laptops with a wider gamut that can, for example, show 100% of the P3 gamut, but are not internally calibrated to it? Such displays need a custom display transform, but i can not find any info about how to achieve this?
finally
Thank you for Learning Channel update.